phevnil
New Member
Telling my life story.
Posts: 297
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Post by phevnil on Apr 25, 2010 16:43:58 GMT -5
I think fighting through upwards of thousands of zombies would pretty much kill your emotions towards death. Well, I wouldn't know.
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Post by scrambles on Apr 25, 2010 19:48:38 GMT -5
We should get a realism vs going before, oh wait final exams........ edit: Yeah i felt that the bill's death was kinda sudden as they sort of mentioned it and then just kept going without any fanfare. But I am very pleased with the level design, I think traveling through that underground flooded tunnel with my flashlight off as zombies materialized out of the darkness was the most creeped out I have been since I first played the l4d1 demo on expert. Ahh good times, when witches were pant-wettingly terrifying.
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Whatsit
Global Moderator
Posts: 260
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Post by Whatsit on Apr 25, 2010 21:11:15 GMT -5
Although this could have worked well in other games, it really betrayed many of the mechanics and expected ways of the series. 1.) Defibrillator. [Tried to be explained by the ferocity of the damage done, a large blood mark dragged across the ground.] The original 4 didn't have defibrillators. All expert, all the time! Also, they haven't made it to another safe room yet.
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rhench
Global Moderator
Posts: 735
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Post by rhench on Apr 26, 2010 13:12:34 GMT -5
Expert has closets. All realism, all the time, perhaps.
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Post by FadedOasis on Apr 26, 2010 15:39:23 GMT -5
Thanks for the spoiler warning, cake. [/sarcasm]
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