|
Post by FadedOasis on Mar 16, 2011 0:34:46 GMT -5
PLR_Nightfall was set on a 25-minute timer. It is now set on a one-round (three stages) cycle. If you want to play another round, vote to extend. :-)
PL_Swiftwater crashes the server, so it has been removed from rotation.
---
Team Fortress 2 launched with 7 maps spread across 4 game modes. There are now 38 non-Arena maps across 8 game modes, plus 9 Arena maps.
Right now, there are 26 maps in server rotation. Of those 26, 17 are official Valve-made maps, 9 are official Community-made maps, and we have zero custom maps.
Two years ago, we had a lot of custom maps. Our community has generally always loved them. However, they all eventually became one of the following: 1. Maps that break the server. 2. Maps that empty the server (or get rtv'd every time they come up). 3. Official Valve Community maps.
Since MKWEA's creation, 26 new maps have been added to the game.
If I add Arena mode and a few old stock maps back, would you be okay with no custom maps on MKWEA?
|
|
|
Post by vultanphase on Mar 16, 2011 10:54:17 GMT -5
I think the server should be ONLY maps that crash the game.
|
|
|
Post by scrambles on Mar 16, 2011 13:15:01 GMT -5
That sounds fine, I would ask to not make the Arena rounds too long though because if you are on a bad streak they can become quickly frustrating. And only add a few arena maps; I think the # of maps is not that bad the way it is now.
|
|
rhench
Global Moderator
Posts: 735
|
Post by rhench on Mar 16, 2011 13:45:28 GMT -5
Did Redfort get removed too? I thought that was custom and hadn't been removed yet...
I personally like there to be a few customs. It always seems like we pick good ones that eventually get added (we had Steel, Egypt, and maybe one other that eventually became official before it did). I'd say add a couple.
|
|
|
Post by FadedOasis on Mar 16, 2011 14:47:40 GMT -5
Redfort was removed a month or two ago for breaking the server. Which is a shame, because I love both Redfort and Swiftwater.
|
|
strata
New Member
Scouting for justice
Posts: 139
|
Post by strata on Mar 16, 2011 14:58:41 GMT -5
Less Payload! I've said before that I'd love to see the arena maps we can't play as koth make a return but I wouldn't vote for arena maps that have other modes. No custom maps in no biggie for me, there's less chance of killing the server that way cause all the pubbies don't wanna wait to dl the next map.
|
|
|
Post by thechurch on Mar 16, 2011 18:00:37 GMT -5
I think that custom maps are not necessary, but i think having some custom map event nights would be cool. I think that would give the server enough variety. we would get to play custom maps, but the server wouldn't get tired of it.
|
|
Doctor Wheeze
New Member
Imagination will often carry us to worlds that never were. But without it we go nowhere.
Posts: 173
|
Post by Doctor Wheeze on Mar 16, 2011 22:09:28 GMT -5
Nooo put those maps that I requested in
|
|
strata
New Member
Scouting for justice
Posts: 139
|
Post by strata on Mar 18, 2011 14:24:22 GMT -5
smorgasbord
Also I like exactly how much koth there is so Ima say there should be slightly more koth maps than there are to counter cake.
|
|
|
Post by docsfox on Mar 21, 2011 1:54:37 GMT -5
I vote for some new custom maps of any mode.
|
|