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Post by FadedOasis on Jun 23, 2011 21:18:28 GMT -5
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Updated the shared interfaces for the TF2 Free To Play update - Updated the shared localization files Team Fortress 2 - TF2 is now Free To Play - Added the Uber Update: www.teamfortress.com/uberupdate/- Added PL_Barnblitz, a new Payload map - Added all kinds of new goodies! - The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode. - The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now. - The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items. - Training improvements: __- New training user interface __- Added "A,W,S,D" movement instruction to Soldier training __- Added ammo instruction to Engineer training __- Clarified many instructional strings - Added new voting sounds - Fixed various Coaching bugs - Fixed various gameplay bugs
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Post by FadedOasis on Jun 23, 2011 21:18:40 GMT -5
Server's trying to update.
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Post by FadedOasis on Jun 23, 2011 22:06:25 GMT -5
It's not grabbing the update from Valve.
I hate big updates. Servers should have absolute update priority over clients.
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Post by FadedOasis on Jun 24, 2011 15:01:51 GMT -5
So the server's "working", but it doesn't have SourceMod. I'd be upgrading to the latest snapshot right now and testing, but fuck, the server's still full from last night. I'm going to scramble up the mapcycle to something resembling random and run with it for today. (Besides, the latest SM snapshot seems unstable.)
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Post by FadedOasis on Jun 24, 2011 15:19:19 GMT -5
Also, a tip to server regulars: If there are fewer than 24 people playing, the "connect" command will probably get you into the server.
This will only be working until I get reserve slots back.
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