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Post by FadedOasis on Jul 26, 2011 19:44:28 GMT -5
- Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper - Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps - Fixed a bug that would cause team-painted wearable gibs to show an incorrect color - Fix memory leak when updating the item schema - Fix an occasional crash on game exit - Replay updates __- Client ____- Added basic/rough render queue for internal use to increase replay output for relaunch trailer ____- Block files are now deleted on replay reconstruction (i.e. viewing), to conserve disk space ____- Unneeded block files are now cleaned up automatically on startup __- Server ____- Fixed fileserver cleanup ____- Any time replay_fileserver_offload_hostname is modified, the corresponding IP is resolved and cached, if possible. This fixes a crash, as well as failed publishing due to "unresolved hostname" errors. ____- Added a fileserver IP lookup test to replay publish test ____- Setting replay_enable to 0 now halts recording and does cleanup automatically, the way replay_stoprecord does. This fixes a crash that would occur when replay_enable was set to 0 and a changelevel was executed. __- Replay temp directories automatically cleared on startup on both client and server __- Memory management improvements - Added ConVar demo_fov_override, which overrides the FOV during demo playback if the value is non-zero
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