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Post by FadedOasis on Dec 18, 2011 21:55:45 GMT -5
I dunno about you guys, but I'm getting a little sick of playing the same four or five maps often. So I'm planning on changing up the way things work.
Currently, when a mapvote comes up, there are 5 map options (plus "extend"). I'm thinking about changing that to a lower number so that Goldbowl and Dust Rush are less likely to come up. What do you guys think about this?
Also, here's a poll I hope you'll take about maps. Please fill this out. I know it's long, but that's because there are so many maps. Please fill out this form. Please.
Poll has ended. Results are about 6 posts down.
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Heller
Administrator
Posts: 168
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Post by Heller on Dec 19, 2011 23:04:42 GMT -5
I've answered the survey, but I realized I hadn't yet responded to the thread. I'd be okay with a lower number.
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Doctor Wheeze
New Member
Imagination will often carry us to worlds that never were. But without it we go nowhere.
Posts: 173
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Post by Doctor Wheeze on Dec 20, 2011 2:05:29 GMT -5
Dear Faded: whatever my vote for hightower was, please lower it, thanks.
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Post by dogwelder on Dec 27, 2011 0:26:18 GMT -5
I just now saw this and took the survey. Hope I wasn't too late.
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meeks
New Member
You can't spit shine velcro sneakers
Posts: 7
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Post by meeks on Dec 27, 2011 19:52:11 GMT -5
Encourage people to nominate maps.
If you want.
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Post by vultanphase on Dec 27, 2011 19:56:31 GMT -5
The problem with nominating maps is the same reason I like internet radio or shuffle functions for music - I don't have the foggiest idea what I want to do.
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Post by FadedOasis on Dec 29, 2011 13:31:57 GMT -5
Poll ResultsGraphs of results: imgur.com/a/d8MGoMap scores: Hate = -2, Dislike = -1, Like = +1, Love = +2 Colors: More than +5 is green, less than 0 is red(PL)Badwater Basin (+20) (A/D)Steel (+19) (A/D)Gravel Pit (+17) (KOTH)Nucleus (+17) (KOTH)Sawmill (+14) (A/D)Gorge (+13) (CP)Badlands (+13) (KOTH)Viaduct (+12) (KOTH)Badlands (+12) (KOTH)Harvest (+12) (CP)Coldfront (+11) (CP)Foundry (+10) (CP)Gullywash (+9) (PL)Upward (+9) (PL)Thunder Mountain (+8) (CP)Granary (+7) (PL)Frontier (+7) (CP)5Gorge (+6) (CP)Freight (+6) | (CP)Fastlane (+5) (PL)Gold Rush (+5) (PLR)Hightower (+5) (KOTH)Lakeside (+4) (PLR)Nightfall (+3) (PL)Barnblitz (+2) (A/D)Dustbowl (+1) (A/D)Egypt (+1) (CP)Well (+1) (CP)Yukon (-2) (PLR)Pipeline (-2) (A/D)Mountain Lab (-3) (CTF)Turbine (-3) (PL)Hoodoo (-4) (A/D)Junction (-8) (CTF)Double Cross (-8) (CTF)Well (-9) (CTF)Sawmill (-10) (CTF)2Fort (-20 lol) | Maps that deregister servers:
Harvest Event (+7) Hydro (0) Degroot Keep (-2) Mann Manor (-3) Eyeaduct (-4) |
I'm thinking the new mapcycle is all the maps above (0), with the exception of Events and Hydro. There are no CTF maps above a score of (0). This kills the CTF. Foundry is no longer "new", map time will be reduced to the standard 25 minutes. Nucleus is still the most popular map that works with low numbers of players. It will stay as the default map after a server reset. Number of maps in the poll will be reduced to three. The hosting provider is having some database difficulties. These changes will occur when this is fixed and I'm able to log in.
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Doctor Wheeze
New Member
Imagination will often carry us to worlds that never were. But without it we go nowhere.
Posts: 173
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Post by Doctor Wheeze on Dec 29, 2011 15:49:59 GMT -5
How did cp_gorge do better than foundry or gullywash? I'm disappointed in you mkwea.
Edit: Also who voted that they love Hyrdo. Come clean.
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Post by elacordeonachi on Dec 30, 2011 3:06:10 GMT -5
Probably Honeydew Jones
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