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Post by FadedOasis on Jan 26, 2012 22:34:15 GMT -5
I probably should have posted this earlier, but I updated the server several hours ago. ---------- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a demo/replay playback crash - Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers. Team Fortress 2 - Added the Alladin's Private Reserve for the Demo - Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix - Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community - Localized the team goal strings for cp_steel and pl_frontier - Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response - Updated pl_frontier with author-submitted fixes: - small prop adjustments - several unsewn/gappy displacements fixed up - func_push altered below final capture point - Undocumented changes: Updated all localization files ---------- I will be away from my computer this weekend, but since I got into the Steam Mobile beta, I'll be in touch. I'll try to stay online as much as possible, but if Steam starts draining my battery something fierce, I'll only have it open while I'm plugged in or something. If you need to contact me and I'm not on Steam, a bunch of people have my number: Heller Jamez Rhench Brian_Black Vultan Sora FiveAlarm Xadera Soul`shadow
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