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Post by FadedOasis on Jul 2, 2012 11:41:45 GMT -5
Server's normal again. Everything has been reverted back to what it was two weeks ago except:
- Doomsday's been added to map cycle - Number of "recently played" maps has dropped from 8 to 6 - Idle timer is now 120 seconds total (up from 90) to help players who are taking a long time joining. 1 minute without input will still move players to spectate.
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Post by FadedOasis on Jul 2, 2012 20:09:16 GMT -5
...And then Valve updated TF2. Thanks, Valve. Thalve.
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Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a problem that allowed spoofed IP addresses to make connections to the game server Team Fortress 2 - Teddy Roosebelt can now get assists in Pyrovision - Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics - Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt - Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision - Fixed decapitations creating head gibs in Low Violence and Pyrovision - Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard - Fixed tracers being fired for other weapons (SMGs) while in focus - Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots - Added team color to rainbow-showered players in Pyrovision - Updated localization files
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Post by FadedOasis on Jul 2, 2012 21:20:14 GMT -5
Having issues updating the server, and the hosting provider isn't answering my support tickets as quickly as they did on Friday.
TF2: Endless frustration.
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Post by FadedOasis on Jul 2, 2012 22:47:32 GMT -5
Server's updated. Support still hasn't responded.
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