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Post by xadera on Dec 29, 2010 1:37:08 GMT -5
1. The longer a break you take from the game, the better you'll be when you return.
2. People really shouldn't follow me into the furry servers.
3. Trading is a wonderful way to spend those annoying seconds while waiting for respawn.
4. Trading is a surprisingly profitable way to waste time.
5. If you find yourself doing particularly bad, switch to a class you haven't played much/in a while. Suddenly you're pro.
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Post by FadedOasis on Dec 29, 2010 1:49:14 GMT -5
Two lists. The first one is from a player perspective: 1. TF2 is split into two groups. This split first occurred the day trading was patched in, and that's no coincidence. 2. People will always hate on whatever weapon you are using. They are wrong. Shotgun like a BOSS. 3. You will die. A lot. Like "Super Meat Boy" a lot, but with a wait time between deaths. Don't sweat it. 4. Your screen will always have a billion lines of text on it, because server admins think you actually want to see five notifications of the same kill. "hlx_display 0" into chat or find a great vanilla server. (I hear MKWEA's pretty good.) 5. It gets better.And from an admin's perspective: 1. People will always try to bend the rules, if not outright break them. Even server regulars. 2. Nobody will ever read anything, so you'll have to repeat it via voice chat like twelve fucking times. 3. Fakeachievement will always fool someone. ".:sora`nopants has earned the achievement: Sexy From The Waist Up" "nub94: What's that one for?" 4. It's always best to mute the trolls as soon as possible so they don't annoy everyone. 5. Everyone will complain, but they'll only tell you what others are doing wrong. Nobody will ever directly tell you what you've done wrong, even if you beg.
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Post by docsfox on Dec 29, 2010 2:42:09 GMT -5
1. If you ever think a spy is behind you, there is a spy there.
2. If you make eye contact with a spy you will get back stabbed.
3. Pyros tend to get lost more than other classes.
4. If you're playing medic, everyone will tell you what to do and yell at you if you do anything else.
5. Some people just don't want the responsibility of being ubered.
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Doctor Wheeze
New Member
Imagination will often carry us to worlds that never were. But without it we go nowhere.
Posts: 173
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Post by Doctor Wheeze on Dec 29, 2010 3:35:44 GMT -5
4. If you're playing medic, everyone will tell you what to do and yell at you if you do anything else. The solution to this is to yell at everybody else first while playing medic. It's their fault anyway.
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rhench
Global Moderator
Posts: 735
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Post by rhench on Dec 29, 2010 18:31:54 GMT -5
1. There's no such thing as a 'cheap' weapon, no matter how many people think it is.
2. The only time a team will rush a point or the cart is during overtime.
3. Don't listen to people who tell you what to do; listen to most people who give suggestions. Even so, playing your own way is often more fun than doing it 'right', and often gets results.
4. For every time you get facestabbed, that same spy has had perfectly valid backstabs fail on him. It all works out in the end.
5. It's more fun to harass a troll than to get rid of him, especially when you have admin powers.
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Post by docsfox on Dec 29, 2010 23:49:18 GMT -5
5. It's more fun to harass a troll than to get rid of him, especially when you have admin powers. Trolling trolls is an art I will never master.
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Post by FadedOasis on Dec 30, 2010 0:08:39 GMT -5
The problem with trolling trolls is it doesn't work. Trolls just want you to respond in any manner, even if you're trying to harass them. And when you do respond, they put on a shit-faced grin and continue. The best way to ruin a troll's fun is to stop him from provoking others by muting them as soon as you can. They smile for a half-second or so, then either play TF2 like everyone else, leave because they can't troll anymore, or attempt to troll in-game by griefing, which gets them banned.
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Post by xadera on Dec 30, 2010 4:53:49 GMT -5
I would have to disagree with that sentiment, Faded. Trolls aren't that godlike to actually act that way, despite what they might let on. Most trolls are insecure, immature pricks who can't function socially normally, so it is quite easy to get under their skin. And though they'd like to pretend they're slick enough to put on a shit-eating grin, they'd actually be angry on the inside and more likely to take their rage out elsewhere, such as with dumbass stunts that would most likely kill themselves. So, trolling the trolls rids us of trolls quite quickly.
Except for the real trolls. Idk if you met him at RPI, Faded. But a real troll will troll without intentionally trolling and has a different sense of pleasure from it. Those are the trolls who will be hurt if you just walk away, but they aren't the some kind that deliberately attempt to troll in the first place.
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Post by pneuma08 on Dec 30, 2010 5:31:41 GMT -5
Meh, trolls are people, so they come in many different flavors - just like people. I think Faded's response is the best all-encompassing response, as in most cases there's bound to be someone that responds and "feeds" the troll, and the wrong provocation or on the wrong day they can easily slip under your skin, even if they have no right or reason to be there. Not to mention the thinner-skinned.
Back on topic: 1. Never stand still, unless you are absolutely certain snipers and spies can't get to you. (And even then you're most likely wrong...) 2. Your best defense is awareness. If you can spot the enemy, then you can properly defend against them. 3. Corollary to 2, your best offense is slipping between an enemy's awareness. By striking where they don't expect from far away and sliding in and out of their vision at close range, you gain a huge advantage. 4. Corollary to 2 and 3, you can really tell who is good and who is not by how quickly they react to an ambush. Some people don't even notice when they're being killed from behind! (This is especially true for Heavies.) 5. If a Demo didn't hit you with his grenade, that grenade is still live and it will kill you if you don't know where it is.
(Edit: grammar can be tough sometimes.)
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Post by brianblack on Dec 31, 2010 18:56:29 GMT -5
1. People are more predictable when they're on fire. 2. Continually firing a rocket at the height of your regular jump is the best way to make me happy. 3. If you're a soldier and I'm leaving you alive, it's most likely to wait for rocket spam to reflect at your teammates. 4. The Dead Ringer is not a guaranteed escape tool. 5. Running for health after being flared is a good way to get flared again.
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Post by docsfox on Jan 2, 2011 1:21:48 GMT -5
3. If you're a soldier and I'm leaving you alive, it's most likely to wait for rocket spam to reflect at your teammates. Bastard! Leave my rockets alone!
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